Blender is a cross-platform community-driven project under the GNU General Public License (GPL) and runs equally well on Linux, Windows and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. It provides a broad spectrum of modeling, texturing, lighting, animation and video post-processing functionality in one package. Through its open architecture, Blender provides cross-platform interoperability, extensibility, an incredibly small footprint, and a tightly integrated workflow. Blender is one of the most popular Open Source 3D graphics applications in the world. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.

There is Blender's API available for advanced users who know Python scripting to customize the application and write specialized tools for Blender; more often these contributed tools are included in next releases of Blender. Blender has no price tag, but you can invest, participate, and help to advance a powerful collaborative tool: Blender is your own 3D software.
Blender is being actively developed by hundreds of volunteers from all around the world. These volunteers include artists, VFX experts, hobbyists, scientists, and many more. All of them are united by an interest to further a completely free and open source 3D creation pipeline. You can get involved with this awesome project and contribute in anyway you like to do.

Main Features:
  • Cycles Render Engine
  • Motion Tracking
  • UV Tools
  • "Carve" Booleans
  • Remesh modifier
  • Game Engine
  • Collada
  • Python API

What's in this release:
  • Blender has a revamped user interface, to make it easier to discover and use its many features.
  • Tools & Gizmos: The 3D viewport and UV editor have new interactive tools and gizmos, along with a new toolbar.
  • Eevee: Eevee is a new physically based realtime renderer. It works both as a renderer for final frames, and as the engine driving Blender's realtime viewport for creating assets.
  • Viewport: The 3D viewport was completely rewritten, to optimize it for modern graphics cards and add powerful new features.
  • Grease Pencil: A powerful new 2D animation system was added, with a native 2D grease pencil object type, modifier and shader effects.
  • Cycles: New volume and hair shaders, bevel and ambient occlusion shaders, along with many other improvements and optimizations.
  • Collections: The limited layer system has been replaced by collections, a more powerful way to organize and link objects.
  • Modeling: Multiple meshes can now be edited together in edit mode, along with improvements for custom normal editing, bevel and OpenSubdiv.
  • Animation & Rigging: Many new constraint, modifier and bendy bone features were added for rigging. There is also new keyframe visualization, and improved NLA editor and easier driver editing.
  • Import / Export: The Khronos glTF 2.0 importer and exporter is now bundled with Blender. There are improvements to COLLADA, Alembic and video import and export.
  • Dependency Graph: The core modifier and animation evaluation system was rewritten, to improve performance and pave the way for new features.
  • More Features: Improved unit system, cloth physics, background images and video editing cache system.
  • Checkout complete list of notes.


Available as snap package for Ubuntu 19.10/19.04/18.04/Linux Mint 19/18/and other Ubuntu derivatives
To install Blender in Ubuntu/Linux Mint open Terminal (Press Ctrl+Alt+T) and copy the following commands in the terminal:


Blender via this PPA available for Ubuntu 19.10/19.04/18.04/Linux Mint 19/18/and other Ubuntu derivatives
To install Blender in Ubuntu/Linux Mint open Terminal (Press Ctrl+Alt+T) and copy the following commands in the terminal:


That's it
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