Blender is a cross-platform community-driven project under the GNU General Public License (GPL) and runs equally well on Linux, Windows and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. It provides a broad spectrum of modeling, texturing, lighting, animation and video post-processing functionality in one package. Through its open architecture, Blender provides cross-platform interoperability, extensibility, an incredibly small footprint, and a tightly integrated workflow. Blender is one of the most popular Open Source 3D graphics applications in the world. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.
There is Blender's API available for advanced users who know Python scripting to customize the application and write specialized tools for Blender; more often these contributed tools are included in next releases of Blender. Blender has no price tag, but you can invest, participate, and help to advance a powerful collaborative tool: Blender is your own 3D software.
Blender is being actively developed by hundreds of volunteers from all around the world. These volunteers include artists, VFX experts, hobbyists, scientists, and many more. All of them are united by an interest to further a completely free and open source 3D creation pipeline. You can get involved with this awesome project and contribute in anyway you like to do.
- Cycles Render Engine
- Motion Tracking
- UV Tools
- "Carve" Booleans
- Remesh modifier
- Game Engine
- Python API
- More Features.
What's in this release:
- Blender now supports a fully integrated Multi-View and Stereo 3D pipeline
- Cycles has much awaited initial support for AMD GPUs, and a new Light Portals feature.
- UI now allows font previews in the file browser.
- High quality options for viewport depth of field were added
- Modeling has a new Corrective Smooth modifier.
- The Decimate modifier was improved significantly.
- 3D viewport painting now supports symmetry and the distribution of Dynamic Topology was improved
- Video Sequence Editor: Placeholders can now replace missing frames of image sequences
- Game Engine now allows smoother LOD transitions, and supports mist attributes animation
- Real-time visualization of stereoscopic effect
- Initial support for rendering with AMD GPUs was added
- A new Corrective Smooth modifier for smoothing deformed areas
- Decimate modifier was improved
- Symmetry painting support for texture painting in 3D viewport
- Action Management: New features and updates to flesh out the planned workflow enhancements
- And: 100s of bug fixes and smaller feature improvements.
Please note that these PPAs are unofficial and there is no official PPA available.
Blender via this PPA available for Ubuntu 15.04/14.10 Utopic/14.04 Trusty/Linux Mint 17.x/17/and other Ubuntu derivatives
To install Blender 2.75 in Ubuntu/Linux Mint open Terminal (Press Ctrl+Alt+T) and copy the following commands in the terminal:
Blender version 2.71 via this PPA available for Ubuntu 12.04 Precise/Linux Mint 13/and other Ubuntu derivatives
To install Blender 2.71 in Ubuntu/Linux Mint open Terminal (Press Ctrl+Alt+T) and copy the following commands in the terminal: